Be honest, would you rather spend your time spinning that carousel printing shirts, or waiting for your flash to finish?

Thought so…

One of the many benefits of water-based printing is that it allows you to potentially skip flashing altogether when you print wet-on-wet. The reality is, there’s usually no need to flash in between colors with water based ink. Especially if you’re avoiding trapping your designs, or are printing on light colored garments.

When you print wet-on-wet you can print quicker and still get a crisp, soft final product.

There are really just two scenarios where printers feel like they can’t print wet on wet:

1. Inappropriately chosen mesh

2. Designs in which trapping has been used.

In both of these instances, the mistakes cause an excess of ink to be pushed through the screen, which causes it to build up on the back of the screen. This produces blurry edges on the image and rough textures on the ink surface. Over time, it can start to hinder the screen from printing the image because the ink build-up has covered the intended area.

Most water-based prints can be printed in the 200 mesh range. This allows you lay the appropriate amount of ink without oversaturating the garment, which can lead to buildup and blurring. The lowest you should ever go is 156 mesh, which is fine for large block areas. Just keep in mind that, when putting a lot of ink down, there will be a difference in how soft the ink feels on the garment. If you are looking for the softest feeling print, choosing the right mesh is critical.

You don’t need to flash between colors! Printing wet-on-wet will help you to complete your prints faster while retaining the same soft feeling.

The post Why You Should Print Wet-On-Wet More Often appeared first on Ryonet Blog.

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